My Upload Duke Nukem Forever PC/Full MU MegapostFriday 5th of August 2011 08:02:29 PM













DUKE NUKEM FOREVER
PC | ENGLISH | SKIDROW


SUMMARY OF THE GAME:14 years? at the age of 14. With development almost as long as half of the history of video games, Duke Nukem Forever has made creditor of the tagline of his title and extending its production by the centuries of centuries. With 3D Realms at the front of the product since 1997 until 2009, and with GearBox finally seizing the reins of the project after acquiring his rights to the inability of the study led by George Brussard to finish it; the game became not only a Devourer of money, but also of talents in particular and complete studies in general.
On this occasion we forget intermediate as Manhattan Project or Critical Mass deliveries and take the Duke Nukem 3D original, the classic 1996 fame not only its protagonist but the self-assured, rude and uncouth style that has always exhibited the franchise as a direct reference. We have therefore faced imminent Duke Nukem Forever and Duke Nukem 3D, with the intention of comparing what provided the original and that he will bring with it the new delivers and, above all, how laid you to franchise a development that has been grazed two decades.
However all this time has not been without prejudice to let the new release of enormous interest among fans despite recharged from the general offer at present first-person shooters. Little has changed in this respect since it launched the first part in a world of video games in which the subjective view as to how to make a fist weapons still marking the pulse of the times. What is it that adds the Duke to this formula? His own style: hilarious profanity, mindless approaches and all hilarious topics of the ridiculously impossible male. Something, in short, only in a genre in which approaches to serious and even solemn moments that set the tone of the FPS genre.


Death, destruction... and girls sexy. The Duke loads its huge pistol and is willing to empty on who is needed.
What offered his predecessor? Despite the fact that Duke Nukem 3D was released in 1996, the truth is that the First Person Shooter genre has barely evolved since then. It has mixed with the genus rolero with strong success, Yes, but the keys of this type of titles remain informed about rancid pillars that do not change and the passage of the years resisting undaunted. In this sense the original game came to assume a fresh air, offering a fascinating counterpoint to the style DOOM that popular id Software, and providing the amateur a very unusual sense of humor and a variety of environments, weapons and situations that clashed with the monochrome creations of the time. Experience playable able to stand up to the largest of the time, the loose plot which powered his campaign was not able to divert attention from a memorable title that opened many doors.
What promises the new deliver? Despite the fact that for almost 20 years we have been practically orphans of bad taste, the obscenity and the cartridges of the Duke; the truth is that its not outdated formula and few changes have been made him lack in the playable to GearBox to raise a continuation of the saga that awaken the passion of the fans again. The keys were clear, repeated patterns of the original in terms of the descacharrante approach to history, to direct gameplay and outright and the protagonist more impossibly badass and thuggish.
12 years after the events of the first game, the Duke is a true hero in the world of Forever. From his hotel in Las Vegas he lives as a decadent Rock Star until the planet returns to require their services for defending of the umpteenth alien invasion. This classic style shooter that has popularized the franchise and that on this occasion they will have more weight a series of simple puzzles but that they bring a breath of fresh air to the experience we have before us. If it were little GearBox also has introduced some patterns very interesting playable as a few surprising sections of platforms, and some hilarious and bloody battles in which the enemy force us not only to get the most out of our movements, but also to maximize our arsenal forcing us to use almost all of weapons throughout the game. If the choice was the maxim of Duke Nukem 3D, again to be forever, with touches of exploration, sections of vehicles, QuickTime Events, a campaign for some 15 hours and a full of exciting and impossible modes multiplayer to locate in the current market shooter by bizarre or politically incorrect. Example of the latter? A capture the flag in which the banners are girls.


Years pass and get renewed. New graphics engine and spectacular visual effects.

Using the Build Engine created by Ken Silverman for 3D Realms, Duke Nukem 3D "made traps" in the sense that, like so many other titles of the time, not renderizaba settings or characters in three dimensions, but something we might call it: two dimensions and a half. The reason for this nomenclature was mainly due to the way of representing all that was on the screen to appear three-dimensional, when in fact visual tricks were used to disguise their 2D reality. At the technological level also stressed at the time the multiplayer of the title, which did not support TCP/IP but based his model of network-style LAN or modem. The support of the accompanied by game which featured the title, his cult multiplayer still underway servers created by fans was notable in fact to such an extent.
What promises the new deliver? Of course, and in the year 2011 and a team as experienced as GearBox, the Duke no longer has to rely on Visual tricks to reproduce a three-dimensional world in its maximum expression. It is difficult to define at this stage what graphics engine uses the new video game, after using 3D Realms your own to render certain elements and then get GearBox to rebuild much of the work with another different despite the fact that their former responsible stated that in the 2009 year (time in which closed its doors 3D Realms) game was 80% complete. That Yes, what is clear is that the solvency of the new engine allows the game show on the screen, without any problem of fluency, huge environments, dozens of characters and abundant mobile elements such as vehicles, spaceships, etc.

GRAPHICS 
A cross between realism and cartoon style. That is the key to the new game from the graphic point of view.
What offered his predecessor? At a time when action first-person video games chose impossible, hellish environments or Dungeon-style; Duke Nukem desmarcaba other betting more or less realistic, marked by a very varied style that took us level to level for very detailed scenarios for the time and a very respectable size but very seedy environments: from some as mundane as striptease clubs and theaters until other impossible as spacecraft. As the creatures, it was here where the video game shining to a greater extent, with designs very typical and genuine, responsible for the style Duke Nukem that both helped to define the title between which was already beginning to be vast offer of shooters of the time.
If something has insisted GearBox from the announcement of which would be responsible for the development of Duke Nukem Forever is his intention of mixing realism with a touch of style "cartoon" very sharp with skill in the art section. This note clearly in the appearance of character and creatures, highlighting the first formidable animations and expressiveness, and the latter its care and distinctive design. Abandoning artistic and focusing on more purely graphic, it is the PC platform seems the most advanced in Visual terms with respect to the remainder, something very in line with the support that you want to grant the franchise to the place in which he was born.

SOUND 
Impeccable voice and audio effects to the Spanish are the keys to the Duke Nukem Forever.

Talk about the sound video game 1996 from the prism of year 2011 would be an absolute cruelty, so it must be borne in mind that the standards of that time were very different to the present. The memorable phrases of the Duke were, in fact, the greatest attraction of the game, leaving indelible gems for the collective imagination of a generation as of "Hail to the King, Baby", "what are you waiting for?" "Christmas?" or "You're an inspiration for birth control". Accompanied by a soundtrack very compact for its time, which made gala of properly noisy audio effects.
What promises the new deliver? In each game of GearBox, the sound will be one of the strengths of the audiovisual experience. Aside from music and audio FX, the more robust pillar of this section is the dubbing of the program into our language, a work of localization that has as main highlight the confirmation that the actor who will be the voice the protagonist will be of the same interpreter provided his vocal talents to Nice and troubled dog Brian of the television series family guy.

INNOVATION 
The same nerve that was key to the genuine character of the first Duke Nukem will again be the watchword of the sequel.
What offered his predecessor? Despite the fact that in many respects, Duke Nukem 3D was certainly classical game: above all as regards mechanical playable. The truth is that the title of 3D Realms knew open passage between titles shooter of the time with other innovative virtues focused on the way to tell the story, and create a sense of humor that its almost uninterruptedly from every pore of the game. This added a variety of very unusual level design for the time, and a multiplayer support began to become popular but that in the title of 1996 reached levels of quality so memorable that it is still used among certain circles of cult fans.
What promises the new deliver? How it is intended to refresh GearBox the legacy of 3D Realms? Mainly maintaining the essence of the Duke Nukem 3D original, but providing some innovative elements. For example? The experience of the first game in the series there was place for some tiny puzzle, however puzzle games enjoy greater presence in the new release while they continue without great depth. Also added to the equation news sections of really stunning platforms or the introduction of QuickTime Events. Everything just to get a proposal which is already sufficiently genuine variety as to need to inject new features to its formula. If that was some multiplayer modes will enjoy an innovative approach, with fun and light reviews of classical forms in the key irreverent of Duke Nukem.

Platform: PC
Number of players: 1-8
Genus: Action, first person (FPS)
Theme: Science fiction
Developed by: Gearbox
Distributed by: 2 K Games
Also available in: X 360 PS3
First release: June 10, 2011















.:.:.: Trailer:.:.:.

.:.:.: Gameplays:.:.:.



MINIMUM REQUIREMENTS
Operating system: Windows XP/Vista/7
Microprocessor: Intel Core 2 Duo @ 2.0 Ghz / AMD Athlon 64 X 2 @ 2.0 Ghz
Memory: 1 Gb
Hard disk: 10 GB of free space
Memory card video: 256 MB
Video card: nVidia GeForce 7600 / ATI Radeon HD 2600
Sound card: Compatible with DirectX
RECOMMENDED REQUIREMENTS
Operating system: Windows XP/Vista/7
Microprocessor: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X 2 @ 2.6 Ghz
Memory: 2 Gb
Hard disk: 10 GB of free space
Memory card video: 512 MB
Video card: nVidia GeForce 8800 GTS / ATI Radeon HD 3850
Sound card: Compatible with DirectX

.:.:.: DOWNLOAD:.:.:.
Size: 4.6 GB
Server: Megaupload
Language: English
Uploader: SaDeR_15
Password: NOT 
.:.:.: INSTALLATION:.:.:.
(1) Download the parts
(2) Mount with daemon tools or similar
(3) Open the installer and start the installation
(4) It is going to ask for a file, found in the files to descomprimieron
(5) The name of the file is: Duke Nukem Forever_disk1_0.sid
(6) Copy Crack to play (the crak comes into the picture.)(ISO)
(7) Play and enjoy!
.:.:.: Download Links:.:.:.
10 links to 450 MB and a link to 119.7 MB













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